STORY
Low-Priority System Accused of Report-Driven Escalation
Grok cites a forum thread describing a Low Priority counter doubling after the player believed required wins were complete.
DramaLock
Breaking Drama
STORY
Graves Black-Screen Reports: What the Threads Show

STORY
Deadlock Hero Leaderboards Require 100 Lifetime Wins
STORY
Forced Solo Calibration Creates a Temporary Duo Problem
STORY
Deadlock Commendation Reports: Popups and Totals
Latest News

NEWS
Deadlock Player Outlines Spark a Cheating Debate Over Wall Visibility
A player says a visual configuration can keep friendly silhouettes visible through walls while leaving enemies hidden, reopening the line between customization and an unfair information advantage.
SEP 1
NEWS
Cursed Relic Rework Replaces Its Passive Damage Penalty
The July 28 Deadlock update removed Cursed Relic’s innate damage penalty and moved a larger damage-output debuff into its active duration.
AUG 31
NEWS
Echo Shard’s July 28 Rework Adds a Post-Cast Delay
Valve’s July 28 Deadlock notes changed Echo Shard with a 0.5-second post-cast time, removed its fire-rate bonus, and tied cooldown to the imbued ability.
AUG 31
NEWS
Deadlock Memory Leak Reports Raise Crash and Penalty Concerns
Players report memory growth, VRAM overflow, crashes, and low-memory warnings after a recent update, but the forum evidence does not prove one shared cause.
AUG 31